doug> fun, reminding me of a MontyPython sketch (even has its own wikipedia page) https://en.wikipedia.org/wiki/Architects_Sketch ===========================(my shorter copy/text from above:) snip ON ...first seen in Episode 17 of *Monty Python's Flying Circus <https://en.wikipedia.org/wiki/Monty_Python%27s_Flying_Circus>*, 'The Buzz Aldrin Show <https://en.wikipedia.org/wiki/List_of_Monty_Python%27s_Flying_Circus_episode...>'. The episode was recorded on 18 September 1970 The sketch proper begins (on videotape) with Tid in an office with two City gents (Michael Palin <https://en.wikipedia.org/wiki/Michael_Palin> and Terry Jones <https://en.wikipedia.org/wiki/Terry_Jones>). On a table near the window stand two architectural models <https://en.wikipedia.org/wiki/Architectural_model> of tower blocks <https://en.wikipedia.org/wiki/Tower_block>. Mr. Tid informs the City gents that he has invited the architects responsible to explain the advantages of their respective designs.[2] <https://en.wikipedia.org/wiki/Architects_Sketch#cite_note-AllTheWords-p220-2> First to arrive is Mr. Wiggin (John Cleese <https://en.wikipedia.org/wiki/John_Cleese>), who describes his architectural design and modern construction, and then explains his killing technique starting with a conveyor belt <https://en.wikipedia.org/wiki/Conveyor_belt> and 'rotating knives'. It turns out that Mr. Wiggin mainly designs slaughterhouses <https://en.wikipedia.org/wiki/Slaughterhouse> and has misunderstood the owners' attitude to their tenants. doug> snip OFF. Thanks for holding it in, and dodging. BTW, Dennis, THANKS, yep that does describe me(all?) at(most?) times.. On Mon, Oct 19, 2020 at 9:35 AM Dennis Payne via WLUG <wlug@lists.wlug.org> wrote:
Bored? Feel the need to go to a room and dodge spinning blades? I have the solution:
http://identicalsoftware.com/simplediscroom/SimpleDiscRoom.html
Arrow keys move. Don't touch the blades.
What is this you ask? Disc Room is a new game coming out (closed source). I stumbled on the Disc Room Game Jam to promote the game.
A game jam is sort of a contest. You have a short period of time 24 hour up to generally a month to develop a game. They generally have a theme you need to incorporate and possibly other restrictions. They may or may not have a prize or even judging.
Disc Room Game Jam wants people to develop disc room like in their game. They released a simple disc room written in Game Maker, a closed source game development program. I decided to use the time to learn Godot, an open source game development program. I recreated their sample with only slight changes. The version on my web site doesn't have the update with sounds at the moment.
If you want to edit it:
https://github.com/dulsi/SimpleDiscRoom
You will need Godot 3.2. (Which is not in Fedora 32 so I've been using a beta of Fedora 33 in a virtual machine.) Would people be interested in a presentation on Godot?
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Dennis Payne dulsi@identicalsoftware.com https://social.freegamedev.net/channel/dulsi _______________________________________________ WLUG mailing list -- wlug@lists.wlug.org To unsubscribe send an email to wlug-leave@lists.wlug.org Create Account: https://wlug.mailman3.com/accounts/signup/ Change Settings: https://wlug.mailman3.com/postorius/lists/wlug.lists.wlug.org/ Web Forum/Archive: https://wlug.mailman3.com/hyperkitty/list/wlug@lists.wlug.org/message/PIOWZO...