Normally I do National Novel Writing Month in November. This year I decided to try the Indie Game Making Contest 2018. I spent the month working in my free time on a new computer game. I had thought of this game a while ago (including doing a novelization of it for NaNoWriMo last year). The idea was to use lots of art from OpenGameArt.org. Since the styles of the artwork can be drastically different, that was integrated into the story. The villain is in the Liberated Pixel Cup style. (It was a contest opengameart.org did to create lot of artwork which could be used together.) He would be trying to wipe out all the other art styles. (It's a crazy mashup like the Lego Movie.) The game didn't get to the level of completion I had hoped. I posted a Postmortem on the project: http://identicalsoftware.com/games/opengameartmovie You download the Windows version of the game from: https://dulsi.itch.io/opengameart-movie-video-game Unfortunately there isn't a log of content in the game as much of the work was building the game engine. (Why isn't there a Linux download? I was rushing to post it before the contest end and didn't get around to posting a Linux build. We aren't allowed to put up new downloads while the judging is being done.) -- Dennis Payne <dulsi@identicalsoftware.com>