Normally I do National Novel Writing Month in November. This year I
decided to try the Indie Game Making Contest 2018. I spent the month
working in my free time on a new computer game.
I had thought of this game a while ago (including doing a novelization
of it for NaNoWriMo last year). The idea was to use lots of art from
OpenGameArt.org. Since the styles of the artwork can be drastically
different, that was integrated into the story. The villain is in the
Liberated Pixel Cup style. (It was a contest opengameart.org did to
create lot of artwork which could be used together.) He would be trying
to wipe out all the other art styles. (It's a crazy mashup like the
Lego Movie.)
The game didn't get to the level of completion I had hoped. I posted a
Postmortem on the project:
http://identicalsoftware.com/games/opengameartmovie
You download the Windows version of the game from:
https://dulsi.itch.io/opengameart-movie-video-game
Unfortunately there isn't a log of content in the game as much of the
work was building the game engine.
(Why isn't there a Linux download? I was rushing to post it before the
contest end and didn't get around to posting a Linux build. We aren't
allowed to put up new downloads while the judging is being done.)
--
Dennis Payne
participants (1)
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Dennis Payne