This is very off topic, but knowing that were all nerdy types I figure I'd get some interesting feed back. Loki Games just released a Linux port of a game called "Mind Rover" Marc Hughes and myself have been having a lot of fun recently having our robots beat the crap out of each other. [quick mind rover synopsis] you pick a chassis (hovercraft, wheeled, treaded), you put your weapons and sensors all over the chassis, you then design the logic that drives the whole contraption. Along with the robots there are different scenarios, such as capture the flag and maze levels. I was wondering how many people would be interested in starting a "Mind Rover" competition inside wlug. If it were more than 10 people, we could get a bulk rate on Mind Rover. As for the actual mechanics of running the competitions, I'd like some input. Thanks for having an open ear!!! Tim.
I usually have quite a bit of problems running games in Linux, but if there are enough people, sure I'm in. Orbitz Keller, Tim wrote:
This is very off topic, but knowing that were all nerdy types I figure I'd get some interesting feed back.
Loki Games just released a Linux port of a game called "Mind Rover" Marc Hughes and myself have been having a lot of fun recently having our robots beat the crap out of each other.
[quick mind rover synopsis] you pick a chassis (hovercraft, wheeled, treaded), you put your weapons and sensors all over the chassis, you then design the logic that drives the whole contraption. Along with the robots there are different scenarios, such as capture the flag and maze levels.
I was wondering how many people would be interested in starting a "Mind Rover" competition inside wlug. If it were more than 10 people, we could get a bulk rate on Mind Rover.
As for the actual mechanics of running the competitions, I'd like some input.
Thanks for having an open ear!!!
Tim. _______________________________________________ Wlug mailing list Wlug@mail.wlug.org http://mail.wlug.org/mailman/listinfo/wlug
participants (2)
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Doctor Orbitz
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Keller, Tim