Mingw32 on Linux is impossible unless you want to do simple Win32 stuff like calling MessageBox() and running the exe with Wine. I would love to be able to build Qt4 and SDL apps for Windows under Linux (I use Gentoo) but it seems it always fails miserably, even when copying libs and headers from a Windows installation of Mingw. I just run a VM and compile there, either with gcc or cl (Visual Studio). dulsi@identicalsoftware.com wrote:
I installed fedora 11 on my old laptop and turned back on glitch free audio. It almost works perfectly. Sufficient that I probably wouldn't bother turning it off now.
I think the hard drive is starting to fail so I decided to purchase a new laptop. Since I'd like some 3D functionality now I decided to go with the Intel GMA X4500. Unfortunately Fedora 11 stumbled here. I thought the picture quality wasn't very good and found it was using the vesa drivers not the intel drivers. Searching found that others had the same issue but it worked on Fedora 10. Tried a Fedora 10 live CD and the display was nice and sharp. Modified the xorg.conf to use the intel drivers and Fedora 11 also became nice and sharp.
Anyway onto my question, has anyone played with the mingw32 cross compiler on Fedora 11? I've created a simple hello world app and cmake file (since I hate autotools). I've got it compiling by creating a Toolchain file but it seems like that is something that should be provided with the mingw32. Is there a standard Toolchain file somewhere and I just haven't found it?
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