I wonder how much GIMP has improved in recent years. Last I checked, its gtk3 port was only recently completed (many applications have moved onto gtk4 and gtk5 is being planned already), and native Wayland support is still a work-in-progress: Non-destructive editing is also not expected to be available for a long time:

https://developer.gimp.org/core/roadmap/#gimp-30-development-branch-roadmap

Good to see that it's usable with a tablet though! My wife has used GIMP before for drawing, but these days she prefers using Krita.

It seems like the content creation story has a long way to go on Linux, but it might not be too long before features like HDR land:

https://emersion.fr/blog/2023/hdr-hackfest-wrap-up/
https://pointieststick.com/2023/05/20/this-week-in-kde-preliminary-hdr-support/

- Josh

On Sat, Jun 10, 2023 at 2:51 PM Dennis Payne via WLUG <wlug@lists.wlug.org> wrote:
I bought a used Wacom One a while ago. It is a drawing tablet (not a standalone tablet as it needs to hook up to a computer). It has an display that you can use the stylus on.

You can find some examples of my bad art on mastodon:

https://cdn.masto.host/mastodongamedevplace/media_attachments/files/110/413/985/138/587/811/original/ddb0c5e82fcf3ab4.png
https://cdn.masto.host/mastodongamedevplace/media_attachments/files/110/469/578/988/615/672/original/f158c5510254aa73.png

Recently I finally determined how to turn on the pressure sensitivity in gimp. If you go to Edit->Input Devices, you can enable "xwayland-tablet stylus". (Obviously it probably has a different name if you aren't using wayland.) Once enabled the "Dynamics" setting in Tool Options takes effect. You can choose from a large variety of options.

For example, "Basic Dynamics" makes pressure affect opacity and velocity affect size. I've been using "Pressure Size" which simply makes pressure affect the size of the pencil (or other tool).

It probably hard to tell from this scaled down image but the lines for the eyebrows have a different thickness from the larger outer lines. I used to have to edit the tool settings to do that so this is nicer. I'm sure a trained artist could produce better output.

https://cdn.masto.host/mastodongamedevplace/media_attachments/files/110/510/609/987/289/027/original/c77521e0f8dac428.png


-- 
Dennis Payne
dulsi@identicalsoftware.com
https://mastodon.gamedev.place/@dulsi


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